Freemarket crib sheet
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Conflict actions
Initiate: Draw two cards (+1 with a Bug), choose to activate Experience or Geneline.
Action | Requires | How many times | Effect |
---|---|---|---|
Go for it | - | Rating of initially-activated ability | Draw two cards from Challenge Deck* |
Go for it | Bug | Bugs | Draw one card per Bug spent* |
Support | Geneline and Experience applicable to challenge | 1 | Activate inactive Geneline or Experience |
Engage Tech | Tech with matching Experience tag | Rating of Tech | Draw two cards from Tech deck* |
Recalibrate | Interface with matching Experience tag | Any | Own Hazard cards become Bugs for next challenge |
Burn | Any | Any | Remove one card from opponent per point burnt (p. 28-9) |
Call | Everyone had ≥1 action | 1 | End challenge, count points |
* Error correction: If any Interface Experience tag matches, draw one extra card if drew any Hazard
Experience Effects
Experience | Flow class | Effects |
---|---|---|
Breaking | Material or Aggregate | Reduces the effectiveness of or destroys an interface or piece of technology. |
Cultivation | Material | Creates Tech |
Ephemera | Self-targeted | Observers add or overwrite short-term memory |
Flood/Bleeding | Targeted | Extract or implant long-term memory |
Ghosting | Targeted or Aggregate | Shadow, steal, or sneak undetected |
Mobbing | Material | Design, implant, repair Interfaces |
Negotiation | Targeted | Create binding contracts, +5 Flow for all signatories on completion |
Printing | Material | Creates Tech |
Recycling | Material | Repair Tech or Interface; or merge Tech |
Shaping | Targeted | Target performs an action; or read target's Experiences, Geneline, long-term memories |
Social Engineering | Targeted | Induce target to do something they otherwise wouldn't |
Switching | Aggregate | Change identities between (non-self) Users |
Thin Slicing | Self-targeted | Give value to data; read Tags; cause trends to be adopted |
Wetwork | Targeted | Remove from play or damage Interface |
Flow changes
Win a Challenge you initiated | Lose appropriate Flow, less rebates |
Lose a Challenge that targets you | Lose appropriate Flow |
Gift | +10 Flow to gifter |
Friend | +2 Flow each (once only) |
Unfriend | -2 Flow (each time) |
Attaboy | +3 Flow (recipient) |
Frownie | -3 Flow (recipient) |
Complete a Contract | +5 Flow to all signatories |
Leave MRCZ | -4 Flow |
Social Insurance | See text |